任务栏提示和上下文菜单

来源:岁月联盟 编辑:zhu 时间:2006-04-07
WTL嵌入类的架构可以使整个程序很清晰,工具栏提示、上下文菜单处理可以分别独立出来,以下是实现代码,很清晰就不注释了。

//ContextMenu.h

#pragma once#include "stdafx.h" template <class T>class CContextMenu{public:       BOOL CreatContextMenu(UINT ID_Menu)       {              T* pT = static_cast<T*>(this);              CMenu menu;              menu.LoadMenu(ID_Menu);              CMenu SubMenu(menu.GetSubMenu(0));              POINT pos;              GetCursorPos(&pos);              SubMenu.TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON, pos.x, pos.y, pT->m_hWnd);              return TRUE;       }};

// IconMenu.h

//需要添加一个菜单资源IDR_ICONMENU,包含ID_RESUME(恢复)、ID_QUIT(退出)#pragma once #include "stdafx.h"#include "ContextMenu.h" template <class T>class CIconMenu : public CContextMenu<T>{public:       BEGIN_MSG_MAP(CContextMenu)              COMMAND_ID_HANDLER(ID_RESUME, OnResume)              COMMAND_ID_HANDLER(ID_QUIT, OnQuit)       END_MSG_MAP()        LRESULT OnResume(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)       {              T* pT = static_cast<T*>(this);              pT->ShowWindow(SW_SHOW);              OpenIcon(pT->m_hWnd);              return 0;       }        LRESULT OnQuit(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)       {              PostQuitMessage(0);              return 0;       }};//ShellIcon.h#pragma once#include "stdafx.h"#include "IconMenu.h" template <class T>class CShellIcon : public CIconMenu<T>{private:       NOTIFYICONDATA m_data;       CString m_appName;       UINT m_msgTaskbarRestart;public:       CShellIcon()       {              m_appName.LoadString(IDS_APPNAME);              m_msgTaskbarRestart = RegisterWindowMessage(TEXT("TaskbarCreated"));       }        ~CShellIcon()       {              Shell_NotifyIcon(NIM_DELETE, &m_data);       }       BOOL CreateShellIcon()       {              T* pT = static_cast<T*>(this);              SecureZeroMemory(&m_data, sizeof(m_data));              m_data.cbSize = sizeof(m_data);              m_data.hIcon = LoadIcon(_Module.get_m_hInst(), MAKEINTRESOURCE(IDR_MAINFRAME));              m_data.hWnd = pT->m_hWnd;              m_data.uID = IDR_MAINFRAME;              m_data.uFlags = NIF_ICON | NIF_MESSAGE | NIF_INFO | NIF_TIP;              m_data.uCallbackMessage = WM_ICON;              m_data.dwInfoFlags = NIIF_USER;              strcpy_s(m_data.szInfoTitle, m_appName);              strcpy_s(m_data.szTip, m_appName);              return Shell_NotifyIcon(NIM_ADD, &m_data);       }        void ModifyToolTips(LPCTSTR info)       {              strcpy_s(m_data.szInfo, info);       }        BOOL DispalyToolTips()       {              return Shell_NotifyIcon(NIM_MODIFY, &m_data);       }        BOOL BalloonToolTips(LPCTSTR info)       {              ModifyToolTips(LPCTSTR info);              return DispalyToolTips();       }         BEGIN_MSG_MAP(CShellIcon)              MESSAGE_HANDLER(WM_ICON, OnIcon)              MESSAGE_HANDLER(m_msgTaskbarRestart, OnRestart)              CHAIN_MSG_MAP(CIconMenu<T>)       END_MSG_MAP()        LRESULT OnIcon(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)       {              T* pT = static_cast<T*>(this); char t;              if (wParam != IDR_MAINFRAME) return 1;              switch(lParam)              {              case WM_RBUTTONUP:                     t = *m_data.szInfo;                     *m_data.szInfo = '/0';                     Shell_NotifyIcon(NIM_MODIFY, &m_data);                     pT->CreatContextMenu(IDR_ICONMENU);                     *m_data.szInfo = t;                     break;              case WM_LBUTTONUP:                     pT->ShowWindow(SW_SHOW);                     OpenIcon(pT->m_hWnd);                     break;              case WM_MOUSEMOVE://去掉下面的注释可以使鼠标悬停在图标上时出现气泡提示,个人不太喜欢       //            DispalyToolTips(); break;              default:                     ;              }              return 0;       }//处理Explorer外壳崩溃后任务栏重建,你会发现很多程序都没处理,结果就是Explorer一崩溃 //图标就找不到了,如果最小化到任务栏更惨,还得用任务管理器关闭,这个函数我没机会测试,希望有作用        LRESULT OnRestart(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)       {              T* pT = static_cast<T*>(this);              SecureZeroMemory(&m_data, sizeof(m_data));              m_data.cbSize = sizeof(m_data);              m_data.hWnd = pT->m_hWnd;              m_data.uID = IDR_MAINFRAME;              Shell_NotifyIcon(NIM_DELETE, &m_data);              CreateShellIcon();              return 0;       }};  因为使用任务栏提示几乎一定要用到上下文菜单(右键菜单),所以我把它们放到了一起,这几个类很好使用。

CContextMenu的使用

如果你的窗口需要上下文菜单,只需要从CContextMenu派生一个类,例如:template <class T>class CMyContextMenu : public CContextMenu<T>然后完成消息映射,例如CIconMenu所做的。在你的窗口类(假设为CMyWindowClass)的继承列表里面添加public CMyContextMenu<CMyWindowClass>,在消息映射表中添加CHAIN_MSG_MAP(CMyContextMenu<CMyWindowClass>)接下来只要在需要显示上下文菜单的地方,调用CreatContextMenu(UINT ID_Menu)就可以了。

CShellIcon的使用

把CShellICon加入窗口的继承列表,例如public CShellIcon<CMyWindowClass>,在消息映射表中添加CHAIN_MSG_MAP(CShellIcon<CMyWindowClass>),在OnCreat或者OnInitDialog里面的适当位置添加CreateShellIcon()。 如果要最小化到任务栏,添加OnSize函数加入 if (IsIconic()) ShowWindow(SW_HIDE);在需要弹出气泡提示的时候调用BOOL BalloonToolTips(LPCTSTR info)