图像(层)正常混合模式详解(下)
在http://www.2cto.com/kf/201201/116377.html一文中开始时说过,图像的合成操作包括图像显示、图像拷贝、图像拼接以及的图层拼合叠加等,本文在http://www.2cto.com/kf/201201/116377.html基础上谈谈图像拼接和图像显示。
图像拼接比较简单,只要在图像正常混合函数ImageMixer基础上定位图像混合坐标就可以了。下面是一个有图像混合坐标的ImageMixer函数:
// 获取子图数据
BOOL GetSubBitmapData(CONST BitmapData *data, INT x, INT y, INT width, INT height, BitmapData *sub)
{
if (x < 0)
{
width += x;
x = 0;
}
if (x + width > (INT)data->Width)
width = (INT)data->Width - x;
if (width <= 0) return FALSE;
if (y < 0)
{
height += y;
y = 0;
}
if (y + height > (INT)data->Height)
height = (INT)data->Height - y;
if (height <= 0) return FALSE;
sub->Width = width;
sub->Height = height;
sub->Stride = data->Stride;
sub->PixelFormat = data->PixelFormat;
sub->Scan0 = (CHAR*)data->Scan0 + y * data->Stride + (x << 2);
sub->Reserved = data->Reserved;
return TRUE;
}
//---------------------------------------------------------------------------
VOID ImageMixer(BitmapData *dest, INT x, INT y, CONST BitmapData *source, INT alpha)
{
BitmapData dst, src;
if (GetSubBitmapData(dest, x, y, source->Width, source->Height, &dst))
{
GetSubBitmapData(source, x < 0? -x : 0, y < 0? -y : 0, dst.Width, dst.Height, &src);
ImageMixer(&dst, &src, alpha);
}
}
//---------------------------------------------------------------------------
// 获取子图数据
BOOL GetSubBitmapData(CONST BitmapData *data, INT x, INT y, INT width, INT height, BitmapData *sub)
{
if (x < 0)
{
width += x;
x = 0;
}
if (x + width > (INT)data->Width)
width = (INT)data->Width - x;
if (width <= 0) return FALSE;
if (y < 0)
{
height += y;
y = 0;
}
if (y + height > (INT)data->Height)
height = (INT)data->Height - y;
if (height <= 0) return FALSE;
sub->Width = width;
sub->Height = height;
sub->Stride = data->Stride;
sub->PixelFormat = data->PixelFormat;
sub->Scan0 = (CHAR*)data->Scan0 + y * data->Stride + (x << 2);
sub->Reserved = data->Reserved;
return TRUE;
}
//---------------------------------------------------------------------------
VOID ImageMixer(BitmapData *dest, INT x, INT y, CONST BitmapData *source, INT alpha)
{
BitmapData dst, src;
if (GetSubBitmapData(dest, x, y, source->Width, source->Height, &dst))
{
GetSubBitmapData(source, x < 0? -x : 0, y < 0? -y : 0, dst.Width, dst.Height, &src);
ImageMixer(&dst, &src, alpha);
}
}
//---------------------------------------------------------------------------
上面的代码中增加了一个获取子图像数据结构的函数GetSubBitmapData和一个有图像混合坐标的重载函数ImageMixer,在重载函数ImageMixer中,调用GetSubBitmapData获取了一个按图像混合起始坐标(x,y)计算的目标图与源图的交集子图像数据结构,然后将原图像混合到目标子图像上。通过多次这样的混合操作就可以实现图像的拼接。
下面是一个使用BCB2007和GDI+实现图像拼接的例子程序:
void __fastcall TForm1::Button3Click(TObject *Sender)
{
BitmapData data, dst, src;
// 建立新图像
Gdiplus::Bitmap *newBmp = new Gdiplus::Bitmap(768, 256, PixelFormat32bppARGB);
LockBitmap(newBmp, &data);
// 合成目标到新图左边
Gdiplus::Bitmap *dest = new Gdiplus::Bitmap(L"d://xmas_011.png");
LockBitmap(dest, &dst);
ImageMixer(&data, 0, 0, &dst, 255);
// 合成源图到新图中间
Gdiplus::Bitmap *source = new Gdiplus::Bitmap(L"d://Apple.png");
LockBitmap(source, &src);
ImageMixer(&data, dest->GetWidth(), 0, &src, 255);
// 目标图与源图混合
ImageMixer(&dst, &src, 192);
// 混合后的目标图合成到新图右边
ImageMixer(&data, dest->GetWidth() << 1, 0, &dst, 255);
UnlockBitmap(source, &src);
UnlockBitmap(dest, &dst);
UnlockBitmap(newBmp, &data);
// 显示拼接后的图像
Gdiplus::Graphics *g = new Gdiplus::Graphics(Canvas->Handle);
g->DrawImage(newBmp, 0, 0);
delete g;
delete source;
delete dest;
delete newBmp;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button3Click(TObject *Sender)
{
BitmapData data, dst, src;
// 建立新图像
Gdiplus::Bitmap *newBmp = new Gdiplus::Bitmap(768, 256, PixelFormat32bppARGB);
LockBitmap(newBmp, &data);
// 合成目标到新图左边
Gdiplus::Bitmap *dest = new Gdiplus::Bitmap(L"d://xmas_011.png");
LockBitmap(dest, &dst);
ImageMixer(&data, 0, 0, &dst, 255);
// 合成源图到新图中间
Gdiplus::Bitmap *source = new Gdiplus::Bitmap(L"d://Apple.png");
LockBitmap(source, &src);
ImageMixer(&data, dest->GetWidth(), 0, &src, 255);
// 目标图与源图混合
ImageMixer(&dst, &src, 192);
// 混合后的目标图合成到新图右边
ImageMixer(&data, dest->GetWidth() << 1, 0, &dst, 255);
UnlockBitmap(source, &src);
UnlockBitmap(dest, &dst);
UnlockBitmap(newBmp, &data);
// 显示拼接后的图像
Gdiplus::Graphics *g = new Gdiplus::Graphics(Canvas->Handle);
g->DrawImage(newBmp, 0, 0);
delete g;
delete source;
delete dest;
delete newBmp;
}
//---------------------------------------------------------------------------
运行效果截图如下:
运行效果与《图像(层)正常混合模式详解(上)》例子运行效果截图是一样的(其实就是同一张图片),但含义却是不一样的:《图像(层)正常混合模式详解(上)》例子是分多次在窗口上显示,而上面例子却是将源图和目标图拼接(多次混合)到一张图上,然后再显示。
其实,上面的ImageMixer函数没有对源图进行混合坐标定位,也是不太完善的,不过有了GetSubBitmapData函数,对源图进行坐标定位是很简单的。
下面再应用ImageMixer函数实现图像显示功能,代码如下:
VOID GetBitmapInfoHeader(CONST BitmapData *data, CONST PBITMAPINFO pbi)
{
pbi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbi->bmiHeader.biWidth = data->Width;
pbi->bmiHeader.biHeight = data->Height;
pbi->bmiHeader.biPlanes = 1;
pbi->bmiHeader.biBitCount = (data->PixelFormat >> 8) & 0xff;
pbi->bmiHeader.biCompression = BI_RGB;
}
//---------------------------------------------------------------------------
VOID GetDCImageData(HDC DC, INT x, INT y, BitmapData *data, PBITMAPINFO pbi)
{
HBITMAP bitmap = CreateCompatibleBitmap(DC, data->Width, data->Height);
HDC memDC = CreateCompatibleDC(DC);
HBITMAP saveBitmap = (HBITMAP)SelectObject(memDC, bitmap);
BitBlt(memDC, 0, 0, data->Width, data->Height, DC, x, y, SRCCOPY);
SelectObject(memDC, saveBitmap);
DeleteDC(memDC);
GetDIBits(DC, bitmap, 0, data->Height, data->Scan0, pbi, DIB_RGB_COLORS);
DeleteObject(bitmap);
}
//---------------------------------------------------------------------------
VOID BitBltImageData(HDC DC, INT x, INT y, CONST BitmapData *data, PBITMAPINFO pbi)
{
HBITMAP bitmap = CreateDIBitmap(DC, &pbi->bmiHeader, CBM_INIT, data->Scan0, pbi, DIB_RGB_COLORS);
HDC memDC = CreateCompatibleDC(DC);
HBITMAP saveBitmap = (HBITMAP)SelectObject(memDC, bitmap);
BitBlt(DC, x, y, data->Width, data->Height, memDC, 0, 0, SRCCOPY);
SelectObject(memDC, saveBitmap);
DeleteDC(memDC);
DeleteObject(bitmap);
}
//---------------------------------------------------------------------------
VOID ImageDraw(HDC DC, INT x, INT y, CONST BitmapData *data, float alpha = 1.0f)
{
BITMAPINFO bi;
RECT r;
INT alphaI;
LPVOID scan0;
BitmapData dst, src, tmp;
// 获取DC可见矩形
if (GetClipBox(DC, &r) <= NULLREGION)
return;
alphaI = (INT)(alpha * 255);
// 如果alpha=1,同时data不含alpha信息,同时data是Windows位图格式,
// data图像数据直接传输到DC
if (alphaI >= 255 && !(data->Reserved & PixelAlphaFlag) && data->Stride < 0)
{
GetBitmapInfoHeader(data, &bi);
BitBltImageData(DC, x, y, data, &bi);
return;
}
// 调整DC可见矩形左上角坐标
x -= r.left;
y -= r.top;
if (x > 0)
{
r.left += x;
x = 0;
}
if (y > 0)
{
r.top += y;
y = 0;
}
// 计算data传输到DC的实际尺寸到图像数据dst
tmp.Width = r.right - r.left;
tmp.Height = r.bottom - r.top;
tmp.Reserved = 0;
if (!GetSubBitmapData(&tmp, x, y, data->Width, data->Height, &dst))
return;
// 按32位像素格式分配dst扫描线内存
dst.Stride = dst.Width << 2;
dst.Scan0 = scan0 = (LPVOID)new CHAR[dst.Height * dst.Stride];
// 计算data与DC的交集子图像数据
if (x < 0) x = -x;
if (y < 0) y = -y;
GetSubBitmapData(data, x, y, dst.Width, dst.Height, &src);
GetBitmapInfoHeader(&src, &bi);
// 如果alpha<1,或者data含Alpha信息,获取DC原图形到dst
if (alphaI < 255 || (data->Reserved & PixelAlphaFlag));
GetDCImageData(DC, r.left, r.top, &dst, &bi);
// dst扫描线内存转换成Windows位图格式
dst.Scan0 = (LPBYTE)scan0 + (dst.Height - 1) * dst.Stride;
dst.Stride = -dst.Stride;
// 图像混合
ImageMixer(&dst, &src, alphaI);
// 还原dst扫描线内存格式后,传输到DC
dst.Scan0 = scan0;
BitBltImageData(DC, r.left, r.top, &dst, &bi);
delete[] scan0;
}
//---------------------------------------------------------------------------
VOID GetBitmapInfoHeader(CONST BitmapData *data, CONST PBITMAPINFO pbi)
{
pbi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbi->bmiHeader.biWidth = data->Width;
pbi->bmiHeader.biHeight = data->Height;
pbi->bmiHeader.biPlanes = 1;
pbi->bmiHeader.biBitCount = (data->PixelFormat >> 8) & 0xff;
pbi->bmiHeader.biCompression = BI_RGB;
}
//---------------------------------------------------------------------------
VOID GetDCImageData(HDC DC, INT x, INT y, BitmapData *data, PBITMAPINFO pbi)
{
HBITMAP bitmap = CreateCompatibleBitmap(DC, data->Width, data->Height);
HDC memDC = CreateCompatibleDC(DC);
HBITMAP saveBitmap = (HBITMAP)SelectObject(memDC, bitmap);
BitBlt(memDC, 0, 0, data->Width, data->Height, DC, x, y, SRCCOPY);
SelectObject(memDC, saveBitmap);
DeleteDC(memDC);
GetDIBits(DC, bitmap, 0, data->Height, data->Scan0, pbi, DIB_RGB_COLORS);
DeleteObject(bitmap);
}
//---------------------------------------------------------------------------
VOID BitBltImageData(HDC DC, INT x, INT y, CONST BitmapData *data, PBITMAPINFO pbi)
{
HBITMAP bitmap = CreateDIBitmap(DC, &pbi->bmiHeader, CBM_INIT, data->Scan0, pbi, DIB_RGB_COLORS);
HDC memDC = CreateCompatibleDC(DC);
HBITMAP saveBitmap = (HBITMAP)SelectObject(memDC, bitmap);
BitBlt(DC, x, y, data->Width, data->Height, memDC, 0, 0, SRCCOPY);
SelectObject(memDC, saveBitmap);
DeleteDC(memDC);
DeleteObject(bitmap);
}
//---------------------------------------------------------------------------
VOID ImageDraw(HDC DC, INT x, INT y, CONST BitmapData *data, float alpha = 1.0f)
{
BITMAPINFO bi;
RECT r;
INT alphaI;
LPVOID scan0;
BitmapData dst, src, tmp;
// 获取DC可见矩形
if (GetClipBox(DC, &r) <= NULLREGION)
return;
alphaI = (INT)(alpha * 255);
// 如果alpha=1,同时data不含alpha信息,同时data是Windows位图格式,
// data图像数据直接传输到DC
if (alphaI >= 255 && !(data->Reserved & PixelAlphaFlag) && data->Stride < 0)
{
GetBitmapInfoHeader(data, &bi);
BitBltImageData(DC, x, y, data, &bi);
return;
}
// 调整DC可见矩形左上角坐标
x -= r.left;
y -= r.top;
if (x > 0)
{
r.left += x;
x = 0;
}
if (y > 0)
{
r.top += y;
y = 0;
}
// 计算data传输到DC的实际尺寸到图像数据dst
tmp.Width = r.right - r.left;
tmp.Height = r.bottom - r.top;
tmp.Reserved = 0;
if (!GetSubBitmapData(&tmp, x, y, data->Width, data->Height, &dst))
return;
// 按32位像素格式分配dst扫描线内存
dst.Stride = dst.Width << 2;
dst.Scan0 = scan0 = (LPVOID)new CHAR[dst.Height * dst.Stride];
// 计算data与DC的交集子图像数据
if (x < 0) x = -x;
if (y < 0) y = -y;
GetSubBitmapData(data, x, y, dst.Width, dst.Height, &src);
GetBitmapInfoHeader(&src, &bi);
// 如果alpha<1,或者data含Alpha信息,获取DC原图形到dst
if (alphaI < 255 || (data->Reserved & PixelAlphaFlag));
GetDCImageData(DC, r.left, r.top, &dst, &bi);
// dst扫描线内存转换成Windows位图格式
dst.Scan0 = (LPBYTE)scan0 + (dst.Height - 1) * dst.Stride;
dst.Stride = -dst.Stride;
// 图像混合
ImageMixer(&dst, &src, alphaI);
// 还原dst扫描线内存格式后,传输到DC
dst.Scan0 = scan0;
BitBltImageData(DC, r.left, r.top, &dst, &bi);
delete[] scan0;
}
//---------------------------------------------------------------------------
ImageDraw函数实现了直接显示BitmapData位图数据到设备DC。其中的几个步骤都作了注释,这里不再啰嗦,至于其中调用的Windows API,也请参见Windows API大全之类的书籍。
下面将《图像(层)正常混合模式详解(上)》中的例子修改一下,将其中的GDI+的Graphics对象显示位图,改为上面的ImageDraw函数直接显示位图数据结构:
void __fastcall TForm1::Button4Click(TObject *Sender)
{
Gdiplus::Bitmap *dest = new Gdiplus::Bitmap(L"d://xmas_011.png");
Gdiplus::Bitmap *source = new Gdiplus::Bitmap(L"d://Apple.png");
BitmapData dst, src;
LockBitmap(dest, &dst);
LockBitmap(source, &src);
ImageDraw(Canvas->Handle, 0, 0, &dst);
ImageDraw(Canvas->Handle, dst.Width, 0, &src);
ImageMixer(&dst, &src, 192);
ImageDraw(Canvas->Handle, dst.Width + src.Width, 0, &dst);
UnlockBitmap(source, &src);
UnlockBitmap(dest, &dst);
delete source;
delete dest;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button4Click(TObject *Sender)
{
Gdiplus::Bitmap *dest = new Gdiplus::Bitmap(L"d://xmas_011.png");
Gdiplus::Bitmap *source = new Gdiplus::Bitmap(L"d://Apple.png");
BitmapData dst, src;
LockBitmap(dest, &dst);
LockBitmap(source, &src);
ImageDraw(Canvas->Handle, 0, 0, &dst);
ImageDraw(Canvas->Handle, dst.Width, 0, &src);
ImageMixer(&dst, &src, 192);
ImageDraw(Canvas->Handle, dst.Width + src.Width, 0, &dst);
UnlockBitmap(source, &src);
UnlockBitmap(dest, &dst);
delete source;
delete dest;
}
//---------------------------------------------------------------------------
显示效果同http://www.2cto.com/kf/201201/116377.html中的例子运行效果,其截图可参见上面的贴图。显示速度看起来也不会比GDI+的Graphics对象慢(没测试),但如果将http://www.2cto.com/kf/201201/116377.html中的几个混合子函数进行一些优化,其显示速度肯定超过会GDI+的Graphics对象。
水平有限,错误在所难免,欢迎指正和指导。邮箱地址:maozefa@hotmail.com
摘自 闲人阿发伯的业余编程心得